Rockstar Games is preparing for one of the biggest entertainment launches in history with GTA VI, and new reporting from Bloomberg's Jason Schreier offers a rare look inside the game's development. According to the report, analysts expect the title to sell 40 million copies and generate more than $3 billion in revenue within its first four months on the market.
The story, highlighted by Techmeme, also notes that Rockstar now employs 4,711 staff, underscoring the enormous scale of the project. Notebookcheck reports that Schreier shared additional details and rare photos, suggesting the game was originally intended to be even bigger than what is currently planned.
GTA VI development and Rockstar's growing team
The Bloomberg report by Jason Schreier goes behind the scenes of GTA VI's production, a project that has become one of the most anticipated releases in gaming. The figure of 4,711 Rockstar employees shows how many people are now working on the title and its broader ecosystem.
Notebookcheck notes that Schreier's findings include rare photos and details indicating the game's scope was at one point meant to be larger. These insights add to the growing picture of a development cycle that has been both ambitious and lengthy.
- Expected first-four-month sales: 40 million copies
- Expected first-four-month revenue: over $3 billion
- Rockstar staff count: 4,711 employees
- Reported by Jason Schreier for Bloomberg



